
There hasn't really been an elegant solution when you want to send large files over the internet. Email doesn't work for files bigger than 25 MB at most, and takes forever anyway. Sending files by IM isn't exactly a fast or reliable method. And uploading files to file storage and sharing services has the inconvenience of having to wait for the file to finish uploading before you can ask the other person to download it.
Streamfile changes all that, by literally allowing files to be streamed. This means that as soon as you begin uploading a file, the other person can start downloading it (via an email link) at the same time. With 256-bit encryption, requiring nothing more than a browser (no plug-ins needed), not even needing registration, and automatically expiring links, its an elegant solution.
Allowing huge file sizes up to 150 MB to be streamed for unregistered users, 300 MB for free accounts, and unlimited file size for USD 4.95 per month, its an awesome way of sharing files over the internet.
Note: Users who sign-up may like to disable Streamfile from sharing your email with 3rd parties and sending you marketing messages. This can be done by unchecking the options in the account settings.
On Windows and Linux, the "maximize" button makes the window resize to fill the entire screen. However, the "maximize" button on the Mac increases the size of the window such that it is just large enough to display all of its contents, but does not make the window fill the entire screen.
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Whether or not it is a good feature is a matter of personal preference. For those who prefer the standard "maximize" like on Windows or Linux, RightZoom can be used to modify the action of the "+" button.
Download | RightZoom
Its extremely lightweight and runs in the background, and the user guide is included in the download. The application comes with a large variety of customization options and a simple installation process detailed in the guide.
A great way to start would be to set it such that the standard Windows/Linux "maximize" action occurs only when the "option" key is held down when pressing "+".

Google has just announced its own desktop operating system, named Chrome OS, sparking a massive PR coup that has industry watchers on the edge of their seats. This release on the official Google blog puts an end to months of speculation following the release of Google's Andriod, its own handset operating system.
The picture above (click on it for full size) is a screenshot of the Chrome OS desktop, confirmed by multiple developer sources. The icon sets and visual design are clearly modeled upon Apple's critically acclaimed Aqua user interface, whilst its naming, shared with Google's Chrome web-browser, seems to suggest that Chrome OS will be an extension or have very tight integration with Google's existing suite of web applications, known as Google Apps.
Chrome OS will be open-source, and so light-weight that it can run on systems ranging from notebooks to desktop computers. It currently runs on x86 processors (32 bit), and there is no news yet for 64 bits. According to developer sources, Chrome OS is built on top of Ubuntu, a popular linux distribution.
Google says they are on track for a 2010 Q3 release. Read the press release...
Aafter a rather short wait fom WWDC, the phone that seems the same, has changed. And it's going to hit Singtel Retail Stores on the 11th of July. No mention of home orders have been issued by Singtel, but we do know that the DivergentCloud will do our best to get our hands on the gleaming device that has been the spark of much debate in the iWorld.
Singtel's price plans are known to exceed AT&T in terms of the upfront payment for the handset. This ranged from $308 to $508 for the iPhone 3G. A new plan dubbed "iFlexi" was initiated by the telco, which included talktime, messaging, and data plans (limited to 1Gb-3Gb depending on plan chosen.) However, the plans are by far, cheaper than AT&T's asking price of $69 per month, and AT&T's cancellation of it's prepaid feature have forced customers to either sign this plan, or switch to the Blackberry.
In Singapore, Singtel holds a monopoly in telecommunications. As such, we would not expect nothing less of a 7.2 MBPS connection, where 3G is at full signal. The network's ability however, does not seem to penetrate into major housing estates, even dropping to the slower GSM network, or losing the network intermittently.
But today, we are really considering whether or not to get the 3GS. It's form factor and that shiny apple logo might be enough to entice us, but recent problems have shown up, causing many like us to rethink our decisions. The new oleophobic screen layer has been observed to be rubbed off, on top of overheating when 3G and data intensive applications are being used (such as maps). Discoloration issues have also been observed with regards to the white iPhone.
It seems like this user has been playing with the popular flick fishing application, thus we notice the circle and the interesting finger movement patterns. This is truly scary, but thankfully, the iPhone warranty covers everything related to the device, and we strongly advise that you should get the AppleCare warranty for the phone. However it does come at a steep price of S$99.The overheating has also caused many concerns, and we are feeling it even with our older 3G iPhones, surprisingly only felt on the new operating system 3.0, and not 2.2.1. We do hope that 3.1 brings us that cooling management system, as in place with the MacBook Air.
Loss of WiFi connectivity has also plagued many iPhones, and is also sought to be fixed in 3.1.
UPDATE: SINGTEL HAS RELEASE PRICES
It's going to burn a hole in our pocket, $300 for an early upgrade fee? I don't think so. Many of us would just wait it out. So far, we would see getting the iFlexi Value and the iPhone 3GS 32GB as the best money can get, even though a $56 monthly plan seems steep, but think of it rather as a loan repayment plan, rather than a phone bill.
UPDATE:iPhone 3GS released in Singapore!
The phone has hit the Singtel Glass Box, and coupled with a few fireworks at 7pm last night (a far cry from last year's release time at 12am) the crowds thronged to get their hands on the new iPhone. As such, queue times were 6 hours or longer last night, and it was smart on Singtel's part that they released the phone earlier.

Have you ever heard of Emoji? Those little emoticons on Japanese phones? Some people frown upon them as childish and silly. On the other hand, there are people who just adore these cute little canvases of self-expression, like us here at Divergent Cloud!
When the iPhone started shipping to Japan after OS 2.2, Apple had to add the Emoji feature to appeal to the younger Japanese population, and to put the iPhone messaging-wise on par with other Japanese handsets. And boy did they bundle a huge collection!
These Emoji's reside in the dark recesses of every iPhone OS 2.2 and later. Just disabled by Apple for iPhones outside Japan. This Shortcut Tutorial shows you how to enable them. Click on the photo above to get started!







Sony recently unveiled their latest W-Series Wearable Walkman Player NWZ-W202. This latest Walkman design features a warp-around headset that combines both the player, and the speakers into one neat package - eliminating the need for cords and wires. The Wearable Walkman arrives in the following specifications:
2 GB Flash Memory
Support for MP3, AAC and WMA
13.5 mm EX Earphones
Here's what we think.
The greatest disaster with regards to the Walkman Player is its design. The design's thick licorice like band does not look flattering on all people. The cable has a very glaring appearance on your head.
This is too bad, seeing as to how it's an innovative design in other aspects. When you are not using the device, the two pieces of the Walkman snap together with a magnetic assembly leaving behind a heart-shaped look, thanks to a special kink in the cable. The unit can then be placed on the included docking stand that connects to a computer via USB. The docking stand itself uses a revolutionary suction grip that keeps itself planted on your desk or work surface, making it easy to just drop your walkman onto the stand for charging or song transfers.
The controls on the Wearable Walkman are understandably unusual. Placed under the right earpiece for access with your thumb, the Wearable Walkman features a mechanical volume rocker, a switch to toggle Shuffle Mode, and a dial to control playback. The dial can be swiped to skip through tracks, and clicking on the dial initiates the play/pause function.
As there is no screen on the Walkman to access your song library, Sony has implemented a new Zappin™ technology to navigate through songs. Pressing and holding on the dial causes the player to enter a special mode where it begins to play snippets of songs. When you hear the song you want, you simply hold down the dial again to resume normal playback.
Audio quality is obviously a given with Sony. The Wearable Walkman features a set of inner-ear EX Headphones that give you clean and superb audio. The player includes support for AAC/MP3/WMA and has an easy drag and drop interface for song transfers.

Although Sony has taken some admirable risks in the step on innovation, I can't help but feel that the Wearable Walkman is lacking in many ways.
First of all, the limited control that a user has over song playback can be quite irritating after a while. Even with Zappin™, it can be cumbersome for a user to go in and select a different track (This problem could be settled to a small extend with an introduction of a playlist system which currently doesn't exist on the Wearable Walkman). Next, the limited 2 GB capacity is a mouse compared to what Apple offers with its smallest capacity iPod touch that boasts 16 GB of storage, minimum. Although the capacity could have inherent limitations from the small size of the player, we already live in an age where we are starting to see the rise of 16GB thumb-drives.
Sony has reached a level of quality that sets them among the best in the market. While their magnetic suction-power connectors (similar to Apple's Mag-Safe) offer a clever wow-factor to their design, their overly hip Zappin™ and thick-cabled wrap around designs prevent the wearable music player from being the accessible to a larger market. It can be tiresome to keep hearing a computer generated voice saying "Zappin" every time you enter or leave the mode. Coupled with the S$129 price tag and the small capacity, I would recommend the Wearable Walkman only if you need a secondary personal music device during very physical activities.
For me personally, unless the cord proves to be extremely irritating, I would still stick to my iPhone thank you very much. If the need be, an iPhone in the pocket and a pair of Bluetooth Headphones is still better then shelling money for the Walkman. At least I still have access to my whole music library.





